![]() It appears at this point that we have permanent communities. It’s the first compendium set in “civilization,” with the main characters never wandering without a base. Thus begins a conflict that will span most of the compendium and get very, very bloody. The human heart in conflict with itself stuff is often very good in isolation, but it has never managed to give the story the same narrative force as squaring off against a big foe.Ĭompendium Three picks up shortly after the introduction of the Saviors and introduces Negan (and Lucille), who makes the Governor look like a pansy (and has a better sense of humor). The Walking Dead certainly isn’t, to my chagrin, about a fight against nature for survival (but put us city boys in the woods with no one to hand us food and we’d struggle mightily). Or at least that is where it is most effective. It is, after all, at its core about the human heart in conflict with another human heart (which is slightly more Faulknerian than the human heart in conflict with the zombie heart). The Walking Dead has always been better with a villainous focus. Compendium Two suffered from The Walking Dead’s long post-Governor malaise. ![]() Compendium One was frequently The Walking Dead at its best but a little uneven. I promise I won’t give away any more than necessary. It’s impossible to discuss almost 50 issues without getting just a little spoilery. As you can see, it’s quite a bit fatter than the first and second compendiums, despite collecting the same number of volumes. The Walking Dead, Compendium 3 collects comics #97-144, the same comics collected in volumes 17-24. Life After the Zombie Apocalypse is Nasty, Brutish, and Short-Or Is It?
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